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Rydian

Mabinogi's note overlap bug should be emulated.

9 posts in this topic

On 6/11/2017 at 11:37 PM, Argysionnach said:

and this is a very well known bug, as it has been around since... forever?

So what?

That doesn't mean it's not a bug.
That doesn't mean it's not detrimental to the sound.
That doesn't mean it's evident to people who don't already know.

It's still a bug.
It's still detrimental to the way the music sounds.
It's still not noticed until the person takes the MML and plays it in Mabi (as 3MLE's preview does not cause it).
(And even when people are affected by it they might not even know what's wrong and thus how to avoid it.)

If the new composer is going to be better and easier to use for making MML for use in Mabinogi, then the preview should be more accurate and it should not assume that every person using it is experienced enough to handle everything themselves.

If the preview isn't going to emulate the bug, then there should be a warning when note overlap is detected.
Just like 3MLE warns you when the composition would be impossible in Mabi (due to going over the R1 Composing limits).

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Wait.

that isnt fully right.

3MLE is showing what SHOULD happen.

It is Mabi itself which is unable to handle two sounds in the same instrument using the same note.

3MLE actually is the broader program, letting us see what should happen, with same or different instruments.

It just happens that mabi works with different instruments, and fails to do so (in purpose or by dev mistake) for the same instrument.

 

It isnt 3MLE's fault at all.

We, as composers, should treat this "detailed" way of the notes showing, as a feature, and make sure to

adapt the songs to mabi limitations (examples, the 1200, 800, 500 length of songs, and this specific issue mabi has)

 

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